We learn of another novel mentorship opportunity of machine-learning that we can all interact with the form of the experiment called Quick Draw from the search engine’s labs—thanks to the Presurfer. It’s a challenging few rounds of play with assignments that aren’t quite the easiest concepts to limn with a mouse but you should really give it a try—with the Control Voice shouting out guesses as you sketch like celebrity contestants on that television game show Win, Lose or Draw.
It always strikes me as a little strange to consider how—when engaging in this sort of crowd-sourced science, that we might be ultimately outwitting ourselves, but then again, one wouldn’t withhold wisdom from a fellow human. It’s quite a dilemma that were stumbling into. Relatedly, I noticed recently that the image search of Google has become a bit more literate of late: often I use it to search PfRC for pictures I can vaguely recall but have no idea what I saved them under and found if I typed in a colour—even if that had nothing to do with the filename but remembered that the background was purple, the query would yield what I was looking for. Also, I noticed without nudging that on my mobile device I could set not a temporal but rather a spatial reminder—like a shopping list that would go off when one’s in the supermarket. I wonder if those features, those talents came about all without the intervention of programmers and were the fruits of artificial intelligence. When that does happen, would we even realise it?
Thursday, 17 November 2016
google doodle or quick draw mcgraw
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