Who knew that augmented reality (AR) technologies were making advances on the other senses, and in ways that were more than revivals of already-proven techniques—like 3-D movies?
Now one, instead of bi-coloured cardboard and stage-light gel glasses, wears Dr. Strangelove's spectacles, though there has been improvements by tweaks, if not bounds. A researcher at the University of Illinois has teamed up with Disney's
imagineering laboratories to create a device,
Airreal, that can resonate at specific vibrations and broadcast, project as puffs of air phantom sensations.

I suppose an array could be set up like surround-sound speakers, giving all members of the audience the feeling of being caught in a rainstorm, pelted with snow flakes, over having a bullet wiz by. In closer quarters, the device can toss one a virtual coin, seen through some other means, with the feeling of it landing in one's palm, plus replicating any given tactile sense or texture. That is pretty far-out, and makes me remember the first time that I wore 3-D glasses, which weren't red and blue, was when my family and I visited Epcot Center and saw Michael Jackson in the film
Captain EO way back in 1987.